![]() (XBA): Having played the demo, I really enjoyed the unique artistic style. As a dog owner you should know that all dogs are automatically at the cap of cuteness and therefore equal, the Phogs being no exception. While definitely silly it didn’t feel like it had much potential for depth but the idea of an excitable dog who interacts with the world exclusively using their mouth clicked and led to us combining the ideas into the Phogs you see today. While generating ideas for different projects we jokingly came up with a dog character attached to a golfer who would chase after the ball every time they hit it. Before development started we bounced around the idea of a game about a strange hose creature that connects pipes together to redirect liquid. (PHOGS!): The idea for the Phogs themselves came about in a few roundabout ways. How did the idea about a two headed dog with stretchy belly come about? Is it based on one of your dogs in particular? Are there any unlocks for different dog breeds? I have an adorable Pomeranian/Chihuahua with no teeth Is the PHOGS! dog cuter? I think it's all too easy to forget how weird and wonderful so many parts of the game are when we’ve been deep in its development for so long, so seeing fresh reactions to it is always a delight. (PHOGS!): Since we started showing the game at events and recently with releasing the demos we’ve been continually blown away by people’s responses. How has the feedback been primarily from players who tried the demo? What are players enjoying most about PHOGS!? Were there any suggestions or changes players have requested that took you by surprise? (XBA): I recently just tried the demo for PHOGS! and I have to say, even from its opening moments, I was smiling at not only the cutest two headed dog (I didn’t know that was possible), but how colorful and whimsical the world was. Every level has you discovering new ways to work together and help the inhabitants of the Phoggyverse, finding secrets along the way. Everything in PHOGS! is about the double-endedness of Red and Blue from swinging across monkey bars to hosing water through your body. (PHOGS!): PHOGS! is a co-op puzzle adventure game where you and a friend explore a colourful cartoon world as a pair of conjoined dogs, Red and Blue, attached together by a long stretchy belly. (XBA): Thank you for taking the time to do this interview about PHOGS! So let’s just get right into it! For those that haven’t seen the trailer for PHOGS!, could you give them the quick elevator pitch as to what it is, why they should play it on Xbox One / X|S and what makes it so unique? Name & job title of interviewee: Douglas, Henry and James, Developers at Bit Loom
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